Area(s) of Study:
Odalisque
Japanese pop culture
doll making
1. What creative work have you done this semester and how have you documented it? Have you learned new skills, media, concepts, etc., in the process? Has any of this been experimental? If so, what were you attempting, and what have you learned through this work?
The creative works I have done this semester have been largely experimental and new for me. I began learning doll making which is something I have never done before. I experimented with cloth, clay, and assemblage for making the dolls. Some of my documentation was also part of my experimental process. I have never included myself in my documentation, but this semester I began videoing myself as I worked rather than just document the work after I finished. I tried to create documentation that was as striking as the work. In two cases I recorded myself from beginning to end through out the entire process. I have also created video works including a video essay, whch was new for me and I did a more traditional painting. One of my last experiments I painted while inside the shower onto the shower curtain and filmed it from the outside. I have worked with stop action animation this semester to create a video of a doll coming to life.
2. What intellectual research and study have you engaged in this semester (i.e., what authors have you read, artists studied, music listened to, dance or theatre attended, etc.)? What other areas of inquiry have you pursued? What would you say are the learning outcomes of this research? Please attach an annotated bibliography.
A large part of my intellectual research revolved around the odalisque and 18th century orientalism. I studied Matisse in depth and his reasons for painting the odalisques. I studied the nature of the odalisque and the meaning of the paintings as well as the myths and legends behind them. I delved deeper into the information from a feminist point of view and tried to look at the odalisque from several view points, that of the model, the artist, the male viewer, and the female viewer. I also did a great deal of study on Japanese Pop-culture with a focus on the world of anime and it's many sub-cultures including but not limited to the cosplayers, anime, j-pop/j-rock, horror movies, and sex artists. I listened to Japanese pop music and watched several Japanese movies, TV shows and looked at several pieces of art from new artists. I studied in depth, the socioogical effects of the Japanese culture on American youth. I related the Obsession of Japanese anime to the Odalisques of the 18th century and the viewers needs for exotic culture. I tried to disspell the myths behind both, bringing to light the image versus the actual. I also studied the technical aspects of doll making as well as several doll artists and their creative work.
3. Online group discussion. If you were part of a group discussion, describe your participation and contribution, what were the main ideas, topics or readings discussed and how this contributed to your own artistic and intellectual development.
I was not part of a Goddard group discussion, due to my own issues, not those of my advisor or group. I was involved however in an online commuinty discussion based around Japanese art, anime and pop culture and the desire of the youth of today to become part of that culture. This is an ongoing group that I am still a member of and still taking part in discussion with. It was a great help, not only in my reasearch for J-pop, but in other ways as well. During my reasearch I was looking for a certain image that I was unable to find anywere on the net. The people of the community were wiling to help me and I eventually found what I was looking for thanks to them. I also took part in discourse on the technical aspects of their personal art and was able to help some fellow community members.
4. If you engaged in a Practicum this semester describe it briefly (where, when, what, who) and summarize the chief learning and insights from this project. If the practicum will be continuing or there is more work to complete for it, please indicate. (You will also write a full Practicum Report for your final Portfolio.)
n/a
5. What products have emerged from this semester? Will any of those contribute toward your Portfolio and degree criteria requirements?
This semester, I have completed two paintings, several dolls, a book full of drawings, and 5 videos. Of these, three of the dolls will most likely go toward my portfolio, several drawings, as well as one of the paintings and a couple of the videos. The information that will most effect my portfolio is the general practice I have done as well as the in-depth information that I am walking away with about myself and my art practice. I have learned far more about myself as an artist than I knew before. I feel mouch more comfortable in knowing that I can create even difficult works, and my process, and ritual behind it.
6. What resources, including bibliography, did you use this semester? Attach a separate Resource List.
The following is a lists of Books, articles, movies, and websites that were used this semester.
Works Cited
Sailor Moon. Season 1. Dir. A.D.V. Films. 8 videodiscs (1060 min.). ADV Films, 1992.
Sailor Moon. Season 2. -. 8 videodiscs (945 min.). ADV Films, 1993.
Alloway, Lawrence, et al. Poppu Ato. Japan: Poppu ato Ten Kataroga I-inkai, 1987.
Neon Genesis Evangelion. Collection 0:5. Dir. Anno, Hideaki, GAINAX, Project Eva, et al. 1 videodisc (75 min.). A.D.V. Films, 2000.
Neon Genesis Evangelion. Director's Cut : Resurrection. -. 1 videodisc (ca. 150 min.). A.D. Vision, Inc, 2004.
Neon Genesis Evangelion. Collection 0:2. Dir. Anno, Hideaki, Gainax, Terebi Tokyo, Kabushiki Kaisha, et al. 1 videodisc (120 min.). A.D.V. Films, 2000.
Neon Genesis Evangelion. Collection 0:3. -. 1 videodisc (75 min.). A.D.V. Films, 2000.
Neon Genesis Evangelion. Collection 0:4. Dir. Anno, Hideaki, GAINAX, Terebi Tokyo, Kabushiki Kaisha, et al. 1 videodisc (75 min.). A.D.V. Films, 2000.
Neon Genesis Evangelion. Collection 0:7. Dir. Anno, Hideaki, Matt Greenfield, GAINAX, et al. 1 videodisc (75 min.). ADV Films, 2001.
Neon Genesis Evangelion. Collection 0:8. -. 1 videodisc (75 min.). ADV Films, 2001.
Neon Genesis Evangelion. Dir. Anno, Hideaki, Matt Greenfield, Megumi Ogata, et al. 6 videodiscs (650 min.). A.D.V. Films, 2005.
Neon Genesis Evangelion. Collection 0:1. Dir. Anno, Hideaki, Noriko Kobayashi, Yutaka Sugiyama, et al. 1 videodisc (120 min.). ADV Films, 2002.
Arai, Kiyoko, Amanda Hubbard, and Miho Nishida. Beauty Pop. Vol. 5. Shojo Beat manga ed. San Francisco, CA: VIZ Media, 2007.
Sailor Moon Super S. the TV Series Complete Collection. Dir. Azuma, Iriya, Naoko Takeuchi, Takanori Arisawa, et al. videodiscs. Geneon, 2004.
Sailor Moon SuperS. Pegasus Collection VI. Dir. Azuma, Iriya, Naoko Takeuchi, Takanori Arisawa, et al. 1 videodisc (145 min.). Pioneer Entertainment, 2002.
Pretty Soldier, Sailor Moon. Season One Episodes 24-46. Dir. Azuma, Iriya, Naoko Takeuchi, Sera mun, et al. 4 videodisc (530 min.). ADV Films, 2003.
Sailor Moon S. TV Series Vol. 6. Dir. Azuma, Iriya, Hiroe Tsukamoto, Asahi National Broadcasting Company Ltd, et al. 1 videodisc (165 min.). Pioneer :; Distributed by Geneon Entertainment, 2004.
Better Homes and Gardens Books. Old-Fashioned Dolls and Toys. Des Moines, Iowa: Better Homes and Gardens Books, 1992.
Brehm, Margrit Franziska, and Ursula Blickle Stiftung. The Japanese ExperienceInevitable. Ostfildern-Ruit, Germany; New York, N.Y: Hatje Cantz; Distribution in the US, D.A.P., Distributed Art Publishers, 2002.
Cocoro Books. We Love Cosplay Girls More Live Animation Heroines from Japan. Cocoro Books:, 2008.
Cosplay Girls : Japan's Live Animation Heroines. Tokyo, Japan: Cocoro Books, 2003.
Cosplay Girls 2 : [Japan's Live Animation Heroines]. Tokyo: DH Pub, 2007.
Craig, Timothy J., Richard King, and 1951 Feb. 5-. Global Goes Local : Popular Culture in Asia. Honolulu: Association for Asian Studies and University of Hawai'i Press, 2002.
Dorfman, Elena, and Carlo McCormick. Fandomania : Characters & Cosplay. New York; London: Aperture; Thames & Hudson [distributor, 2007.
Shutter the Original. Dir. Everingham, Ananda, Natthaweeranuch Thongmee, Achita Sikamana, et al. 1 videodisc (95 min.). Tartan Video USA, 2007.
Sailor Moon S. TV Series Vol. 5. Dir. Geneon Entertainment (USA), Inc, and Pioneer. 1 videodisc (145 min.). Pioneer :; Distributed by Geneon Entertainment, 2004.
Gourley, Miriam. Cloth Dolls : How to make them. Gualala, Calif: Quilt Digest Press, 1991.
-. Crafting Cloth Dolls : A Pageant of Patterns, Techniques, and Ideas from Award-Winning Dollmakers. Chicago: Quilt Digest Press, 2002.
Hamada, Nobuhide. Fresh Pulp : Dispatches from Japanese Pop Culture Front (1997-1999). San Francisco, CA: Cadence Books, 1999.
Hernandez, Lea. Manga Secrets. 1st ed. Cincinnati, Ohio: Impact, 2005.
Hertzi, Lisa-Li. Art Doll Adventures : Exploring Projects and Processes through Cultural Traditions. Gloucester, Mass: Quarry Books, 2007.
Hume, Helen D. A Survival Kit for the elementary/middle School Art Teacher. West Nyack, N.Y: Center for Applied Research in Education, 2000.
Sailor Moon. Vol. 15 Invaders from the Future. Dir. Hurtubise, Louis, Mycheline Tremblay, Gary Plaxton, et al. 1 videocassette (88 min.). ADV Films, 2001.
Sailor Moon R the Movie : The Promise of the Rose. Dir. Ikuhara, Kunihiko, Naoko Takeuchi, Sera mun, et al. 1 videocassette (60 min.). Distributed by Pioneer Entertainment (USA), 1999.
Riri Shushu no Subete. Dir. Iwai, Shunji, Hayato Ichihara, Shugo Oshinari, et al. 1 videodisc (ca. 146 min.). Home Vision Entertainment, 2005.
Janitch, Valerie. The Complete Pattern Book of Soft Dolls. Newton Abbot, Devon: David & Charles, 1992.
-. The Fairytale Doll Book. Newton Abbot, Devon; New York, NY: David and Charles Publishers; Distributed in the United States by Sterling Pub. Co, 1988.
Jones, G. P. Easy-to-make Dolls with Nineteenth-Century-Costumes. New York: Dover Publications, 1977.
Kayukawa, Yumiko. The Wild Kingdom of Yumiko Kayukawa. 1st ed. San Francisco, CA: 9mm Books, 2006.
Keet, Philomena, and Yuri Manabe. The Tokyo Look Book : Stylish to Spectacular, Goth to Gyaru, Sidewalk to Catwalk. 1st ed. Tokyo: New York :; Kodansha International, 2007.
Kelts, Roland. Japanamerica : How Japanese Pop Culture has Invaded the U.S. 1st ed. New York: Palgrave Macmillan, 2006.
Kurotaki, Jan. Everybody Cosplay. Houston, Tex; London : Diamond distributor], Projected Date: ADV Manga; 200711, 2007.
Le Van, Marthe. Making Creative Cloth Dolls. 1st ed. New York: Lark Books, 2002.
Lent, John A. Asian Popular Culture. Boulder: Westview Press, 1995.
Lloyd, Fran. Consuming Bodies : Sex and Contemporary Japanese Art. London: Reaktion Books, 2002.
McIntosh, Fiona. Odalisque. 1st ed., 1st Eos trade pbk. ed. New York: Eos, 2007.
Medaris Culea, Patti. Creative Cloth Doll Making : New Approaches for using Fibers, Beads, Dyes, and Other Exciting Techniques. Gloucester, MA: Rockport Publishers, 2003.
Miller, Jane. American Odalisque : Poems. Port Townsend, Wash: Copper Canyon Press, 1987.
Neon Genesis Evangelion. the End of Evangelion. Dir. Mitsuhisa, Ishikawa, Ibusuki Taro, Shirai Hisao, et al. 1 videodisc (90 min.). Manga Video, 2002.
Mook. Cosplay Koromo-Chan. 1st ed. Fremont, CA: DrMaster Publications/ComicsOne Corp, 2005.
Moran, Paul. 50 Character Dolls to make at Home. Brunel House, Newton Abbot, Devon; New York, N.Y: David & Charles; Distributed in the United States by Sterling Pub. Co, 1991.
Murakami, Haruki, and Jay Rubin. After Dark. 1st U.S. ed. New York: Alfred A. Knopf, 2007.
Murakami, Takashi. Super Flat. Tokyo: MADRA Pub. Co, 2000.
Murasaki Shikibu, b. 978?. The Tale of Genji; a Novel in Six Parts, Uniform Title: Genji Monogatori. English. New York: Modern Library, 1960.
Nara, Yoshitomo, Kristin Chambers, and Museum of Contemporary Art Cleveland. Nothing Ever Happens. Cleveland, Ohio; Santa Monica, Calif: Museum of Contemporary Art Cleveland; Perceval Press, 2003.
Navok, Jay, Sushil K. Rudranath, and Jonathan Mays. Warriors of Legend : Reflections of Japan in Sailor Moon (Unauthorized). 2nd ed. North Charleston, S.C: BookSurge, LLC, 2005.
Oroyan, Susanna. Anatomy of a Doll. Lafayette, Calif: C&T Pub, 1997.
-. Designing the Doll : From Concept to Construction. Lafayette, CA: C&T Pub, 1999.
Sailor Moon R the Movie. Dir. Pioneer Entertainment (USA). 1 videodisc (60 min.). Distributed by Pioneer Entertainment (USA), 1999.
Sailor Moon S the Movie : Hearts in Ice. -. 1 videocassette (60 min.). Distributed by Pioneer Entertainment (USA), 2000.
Sailor Moon S. Heart Collection II. -. 1 videodisc (145 min.). Pioneer Entertainment, 2000.
Sailor Moon S. Heart Collection III. -. 1 videodisc (145 min.). Pioneer Entertainment, 2001.
Sailor Moon S. Heart Collection IV. -. 1 videodisc (145 min.). Pioneer Entertainment, 2001.
Sailor Moon S. Heart Collection V. -. 1 videodisc (145 min.). Pioneer Entertainment, 2001.
Sailor Moon S. Heart Collection VI. -. 1 videodisc (165 min.). Pioneer Entertainment, 2001.
Sailor Moon Super S the Movie. -. 1 videodisc (60 min.). Distributed by Pioneer Entertainment (USA), 2000.
Sailor Moon Super S. Pegasus Collection III. -. 1 videodisc (145 min.). Pioneer Entertainment, 2002.
Sailor Moon SuperS. Pegasus Collection IV. -. 1 videodisc (145 min.). Pioneer Entertainment, 2002.
Sailor Moon SuperS. Pegasus Collection VII. -. 1 videodisc (75 min.). Pioneer Entertainment, 2002.
Sailor Moon S the TV Series, Complete Collection. Dir. Pioneer, and Geneon Entertainment (USA) Inc. 6 videodiscs (ca. 890 min.). Pioneer :; Distributed by Geneon Entertainment, 2004.
Piper, Eloise, and Mary Dilligan. Creating & Crafting Dolls : Patterns, Techniques, and Inspirations for Making Cloth Dolls. Radnor, Pa: Chilton Book Co, 1994.
Poovey, Mary. Scenes of an Indelicate Character : The Medical Treatment of Victorian Women. Milwaukee, WI: Center for Twentieth Century Studies, University of WisconsinMilwaukee, 1985.
-. Uneven Developments : The Ideological Work of Gender in Mid-Victorian England. London: Virago, 1989.
Poulos, Gerry. How to Cosplay : Catgirls and Other Critters. Berkeley, Calif: Stone Bridge Press, Projected Pub Date: 0607, 2006.
Rainey, Rhonda. Creative Paper Dollmaking. New York: Sterling Pub, 2003.
Sailor Moon S. TV Series Vol. 1. Anonymous 1 videodisc (165 min.). Geneon, 2004.
Sailor Moon S. TV Series Vol. 2. Anonymous 1 videodisc (145 min.). Geneon, 2004.
Sailor Moon S. TV Series Vol. 3. Anonymous 1 videodisc (145 min.). Geneon, 2004.
Sailor Moon S. TV Series Vol. 4. Anonymous 1 videodisc (145 min.). Geneon, 2004.
Sailor Moon. the Doom Tree Series. Dir. Sato, Junichi, and DIC Entertainment. 4 videocassettes (286 min.). DIC Productions, 1995.
Sei Shonagon, b. ca 967, and Ivan I. Morris. The Pillow Book of Sei Shonagon. Uniform Title: Makura no Soshi. English. New York: Columbia University Press, 1967.
Juon. Dir. Shimizu, Takashi, Megumi Okina, Misaki Ito, et al. 1 videodisc (92 min.). Lions Gate Home Entertainment, 2004.
Ju-on 2 Ju-on: The Grudge 2. Dir. Shimizu, Takashi, Noriko Sakai, Chiharu Niiyama, et al. 2 videodiscs (92 min.). Koshi Goraku Yugen Koshi, 2004.
Shinjo, Mayu, and Kelly Sue DeConnick. Sensual Phrase. Vol. 8. Shôjo ed. San Francisco, CA: Viz, 2005.
Shrader, Valerie Van Arsdale. 500 Handmade Dolls : Modern Explorations of the Human Form. 1st ed. New York: Lark Books, 2007.
Suwa, Shigeo, et al. Japanese Paper Dolls : Shimotsuke Hitogata. Tokyo: Shufunotomo, 1976.
Nikutai no Mon Gate of Flesh. Dir. Suzuki, Seijun, Goro Tanada, Jo Shishido, et al. 1 videodisc (90 min.). Criterion Collection, 2005.
Ringu. Dir. Takahashi, Hiroshi, Shinya Kawai, Takashige Ichise, et al. 1 videodisc (96 min.). DreamWorks Home Entertainment, 2003.
Sailor Moon S. Heart Collection I. Dir. Takeuchi, Naoko. 1 videodisc (165 min.). Pioneer, 2000.
Flowers of Shanghai. Dir. Teng-Kuei, Yang, Shozo Ichiyama, Chu Tien-Wen, et al. 1 videodisc (113 min.). Fox Lorber Films :; Distributed by Winstar Home Video, 2001.
Neon Genesis Evangelion. Death & Rebirth. Dir. Tsuguhiko, Kadokawa, Ikeguchi Norio, Yamaga Hiroyuki, et al. 1 videodisc (115 min.). Manga Video, 2002.
Sailor Moon, the Movie. Super S Black Dream Hole. Dir. Tsukamoto, Hiroe, Louis Hurtubise, Lisa Lumby Richards, et al. 1 videocassette (60 min.). Distributed by Pioneer Entertainment (USA), 2000.
van Steenderen, Lia. Making Dolls and Dolls' Clothes : 76 Complete Patterns for Dolls and Dolls' Outfits. Watford: Exley, 1988.
Vinciguerra, Guy. Cosplay. Tuart Hill, W.A: Parallax, 2004.
Winterson, Jeanette. Written on the Body. 1st Vintage international ed. New York: Vintage Books, 1994.
7. How has your work this semester affected your art practice and how you see yourself as an artist?
This semester has served to help me further understand what an art practice is as well as help me define my own. I now understand the concept of ritual in art and daily creative work. I have focused greatly on my own personal issues in art as an artist. Much of the time I have a problem defining myself as artist, but I understand much of my inhibation comes from my great respect for other artists. I have begun to understand that the things I do for myself are art, as much, if not more so than the things I do for others. I have begun to be able to create for me rather than based on someone elses concept or commission. I know that I can do the difficult thing, the hard work and the hard ideas without someone to hold my hand or force me to. I understand where my inspiration comes from better than I did before and that when I create something there is more to it than I originally thought. I understand better how to look at my work from other perspectives and understand how other people may see something different from me.
8. How do you see yourself progressing towards degree criteria, including developing a sense of context for your work, an understanding of the nature of art, and ability to engage in discourse?
This semester has been very enlightning for me and my artistic context for myself. I have found that I tend to compare my work to others too much, in a critical way rather than a constructive way. I am working towards developing a more optimistic context for my own work in relation to work by others and work done by me in the past. The nature of art is so fleeting, every semester I think I have something only to begin working the next semester and find that I have changed my opinion or my outlook on the fleeting nature of art. In general I believe that is the nature of art, fleeting, changing, evolving and open, but as I said this is something that I am still working toward with everything I do. I believe that my work this semester with the online communities has helped me to develop a sence of discourse. I am quite comfortable discussing another work in a technical sense and majorily in an abstract sense as well.
9. Overall, what were your goals for this semester and how well do you think you met them? What do you see as your strengths of this semester? What areas, skills, etc., do you need to continue to work on?
My biggest goals were to learn about the odalisque, Japanese pop culture, how to make dolls, and learning to work with my family around. I feel that I have met my goals in these areas, but there is always more to learn. Not only did I learn about these things, but I also found a connection that I didn't realize was there before. In several cses, working with my family around made my work more interesting and spontaneous. My biggest strengths this semester were reflection and writing. I realy felt like I made progress in learning deep, personal information that effects my art practice as well as my art style and ritual. I need to work on time management more than anything else. I have no concept of time and weeks can dissappear and I not notice. I would also like to work more on my writing, movie production, and technical information such as photography basics and video basics.
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